For background information, see:
http://www.knobbe.org/phpBB2/viewtopic.php?t=4291
TSB Playbook Editor
Beta 2 is available.
http://www.emuware.com/files/?tsbPBE-beta02.zip
Updates since the first release:
* BUGFIX: Should be able to load multiple ROMs within the same session
* Added more information to various command codes
* Added graphical depictions of formations and plays
* Added the ability to edit sequences via changing data, reording commands, and deleting commands.
* Added support for saving sequence data
Please note that the saving sequence data is incomplete and will save over the previous location of the command. Thus, you cannot make any commands longer (and the editor doesn't let you add commands anyway). Until the editor is able to load in all the sequence data from the entire block of the ROM, relocation of sequences will not be supported.
The basic movement commands are generally understood, but there seems to be some limitations with them due to math overflow with the NES. Ie, if the player is at the way top of the field, and you want to move him to the bottom, it may take two commands to do so, because the difference between the Y values is too great.
In short, the editor now allows you to experiment by changing data values. It does
not let you graphically edit any play.
Warning: it is easy to corrupt the ROM in such a way that the editor will no longer be able to load it.
If all you want to do is swap and move plays around, use the first beta. This second version always tries to write the sequence code, and there may be problems even if you don't modify any of them.
Help Needed: there are many undocumented command bytes. It would be helpful if people could determine what they are and how their data bytes affect them.